These pages are meant as a starting point for developing various parts of
EDE, including usage of the
edelib library. This is also a good place for future contributors.
EDE's main development language is C++ and the GUI toolkit used is FLTK. Since
FLTK does not provide some functions required for a desktop environment,
EDE comes with its own additional library called
edelib. You could compare
KDE, just much, much smaller! :)
If you ever used
FLTK before, you already know the largest part of
edelib design as they resemble much of the usual
FLTK approach. But even if not, development with
FLTK is extremely simple. You can find starting points at FLTK Basics and full documentation with details at FLTK Programming Manual.
edelib API documentation is located here: edelib API reference.
Getting started with edelib
- EdelibBasics shows how to create and compile simple application using
- HandlingEvents shows how to react when something happens (e.g. a button was pressed).
- BasicEdeApplication shows how to integrate your program with the
- StoringApplicationSettings shows how to save and read application preferences.
- EdelibLogging shows how to use logging functions and how to write a custom logger backend.
- EdelibScript describes
edelib-script, a small scripting language that comes with
Getting started with EDE components
- PanelAppletDevelopment shows how to create new panel applet.