====== EDE development ====== These pages are meant as a starting point for developing various parts of ''EDE'', including usage of the ''edelib'' library. This is also a good place for future contributors. ===== Introduction ===== ''EDE'''s main development language is //C++// and the GUI toolkit used is [[http://www.fltk.org|FLTK]]. Since ''FLTK'' does not provide some functions required for a desktop environment, ''EDE'' comes with its own additional library called ''edelib''. You could compare ''edelib'' with ''kdelib'' from ''KDE'', just much, much smaller! :) If you ever used ''FLTK'' before, you already know the largest part of ''EDE'' and ''edelib'' design as they resemble much of the usual ''FLTK'' approach. But even if not, development with ''FLTK'' is extremely simple. You can find starting points at [[http://www.fltk.org/doc-1.1/basics.html#basics|FLTK Basics]] and full documentation with details at [[http://www.fltk.org/doc-1.3/|FLTK Programming Manual]]. ''edelib'' API documentation is located here: [[http://equinox-project.org/api/edelib|edelib API reference]]. ===== Getting started with edelib ===== * EdelibBasics shows how to create and compile simple application using ''FLTK'' together with ''edelib''. * HandlingEvents shows how to react when something happens (e.g. a button was pressed). * BasicEdeApplication shows how to integrate your program with the ''EDE'' tree. * StoringApplicationSettings shows how to save and read application preferences. * EdelibLogging shows how to use logging functions and how to write a custom logger backend. * EdelibScript describes //''edelib''-script//, a small scripting language that comes with ''edelib'' and ''EDE''. ===== Getting started with EDE components ===== * PanelAppletDevelopment shows how to create new panel applet.