EDE development
Note: these pages are EDE 2.0 related.
These pages are starting point for developing various EDE parts, including edelib usage. This is also a good place for future contributors.
Introduction
EDE main development language is C++ and GUI toolkit EDE uses is FLTK. Because FLTK does not provide many requirements needed by one desktop environment, EDE comes with own additional library called edelib. You can see edelib as kdelib for KDE, but much much smaller
Because EDE and edelib resembles much of FLTK design, if you ever used FLTK before, you already know the large part or EDE and edelib design. If not, development with FLTK is extremely simple; starting point you can find at FLTK Basics and full documentation with details at FLTK Programming Manual.
edelib API documentation is located at edelib API reference link.
Getting started
EdelibBasics shows how to create and compile simple application using FLTK and edelib.
HandlingEvents shows how to react when something happens (e.g. button was pressed).
BasicEdeApplication shows how to integrate your program with EDE tree.
StoringApplicationSettings shows how to save and read application preferences.

